Necromancer

Overview
Necromancer is a Mythical Element. It's color on the spinner is dark purple.

Passive: Soul Protection (Level 20)
Doesn't allow the user to take over 30% DMG for 1 second.

Passive: Soul Siphoning (Level 1)
Soul Steal and Spirit Summoning siphon souls from the target. Souls are stackable up to 30. Souls are permanent; even if you die, you will retain it. Using Sacrifice removes all the souls converting them to meteors and a shield.

Move 1: Soul Steal (Level 1)
The enemy nearest to the cursor will have their health stolen and will be marked, life steal is double the damage. Full charge should give around 10 souls. Lasts for 8 seconds. Gives 50 EXP and has an 8 seconds cooldown.

Move 2: Spirit Summoning (Level 5)
3 spirits continuously fire at nearby enemies, marked enemies are prioritised, a soul is given each hit and grants the user a shield on first hit. Gives 400 EXP and has a 6 seconds cooldown.

Move 3: Sacrifice (Level 10)
Consumes all soul stacks to damage enemies through converting each soul to meteors, and grants the user a shield. Gains walk speed while shield is active. Effects increase depending on souls consumed. Gives 50 EXP and has a 10 seconds cooldown.

Move 4: Graveyard (Level 15)
Brings the target and the user into a void. The user's damage is increased by 20% on the person pulled into the Graveyard (stackable). The user also speeds up. If the target tries to run far away from the user, the target is pulled back. Gives 400 EXP and has a 20 seconds cooldown.

Trivia

 * Necromancer is the currently the only Element that can transport both the target and the user to another location.