Changelogs

This is where all of the info about updates are kept. It might include bug patches, new features, and so forth.

Updates
Each update is shown from most current to oldest. Dates are formatted as MM-DD-YY

6-29-21

 * Destruction's shatter move lasts longer and its range is larger
 * Demolish no longer flings enemies 300 feet into the air


 * Telekinesis' disruption cooldown lowered
 * Telekinesis speed increased


 * Acceleration's rapid impact damage lowered, bullet damage increased
 * You no longer need Accelerated Force to lower move cooldowns; you can shoot out bullets with the form off without a cooldown increase now


 * Arc of Elements' beam hits faster, damage stays the same


 * Illusion damage buffed
 * Quick Change has been replaced with "vitality balance". It now targets the person nearest to the cursor and balances health
 * Reversal Trick now steals a percentage of speed instead of a flat amount
 * Necromancer spirits are now permanent.
 * Life Steal's target lasts for 8 seconds instead of 5.
 * While inside Necromancer's dimension, the Necromancer is sped up.
 * Sacrifice cooldown decreased.
 * Time Consortium slows for only a percentage of speed instead of a flat amount, and damage lowered
 * Timeline Cabal now targets the nearest enemy to the cursor
 * Phoenix Screech speed increased
 * Rain of Fire speed and range increased
 * Hydra's Tri-blast attack now starts off with 3 waves instead of 2

6-20-21

 * Added Necromancer
 * Added Radiation
 * Added Plasma
 * Added Armament
 * Added Lunar Force
 * Added Sound Barrier
 * Replaced Hydra's Pillars with Hydra Descension
 * Replaced Green Crystal with Chromatic Crystal
 * Nerfed Solar/Lunar Drop
 * Nerfed Telekinesis Flight

6-8-21

 * Added Telekinesis (Myth)

5-20-21

 * Reworked Cosmic, made it a legendary (might work on new rares later who knows)
 * Phoenix's Rain of Fire move is now aimable and it slows
 * Prism's Green Crystal now gives a speed buff on hit
 * Hydra damage buffed, pillars cannot shoot into the air
 * Illusion now cannot switch places when using quick change, buffed the damage on bullet catch
 * Lava Pillars no longer sticks you in place, and the cooldowns were lowered


 * Increased the range of Acceleration's Rapid Impact, and made aimable within an angle toward the ground

5-14-21

 * Berfed Time Stun a little, kept damage
 * Dragon Form infinite
 * Lunar's Moonlight Attack is faster
 * Electromagnetic Release charges faster
 * Hydra's Pull and Pillars changed
 * Devastating Impact changed
 * Destruction's Shatter move damage slightly increased
 * Phoenix Form cooldown decreased by 5 seconds