Ice

Overview
Ice is a Common Element. Each move is unlocked at Levels 1, 5, 10, and 15, in that order.

It ascends into Permafrost.

Frozen Spears
Multiple ice spikes are created that point toward the cursor, freezing enemies in the area and causing them to bleed.

Arctic Steps
Creates a horizontal path of ice toward the cursor and a frontal shield for a short period of time that increases as you charge. During this brief period, the user becomes immune to all projectile attacks.

Frozen Zone
Produces a small explosion that temporarily freezes enemies for 5 seconds.

Ice Spike
An enormous spike appears at the cursor and launches enemies, slows them, and causes them to bleed. (There is a noticeable small delay when casting.)

Permafrost
Permafrost is the ascension of Ice

Frigid Javelin
Sends out a large group of ice spikes which will spawn in a somewhat randomized pattern. Hit enemies will bleed.

Glacial Path
Become immune to all projectiles and start gliding along the ground, unlike Arctic Steps, it never ends unless the user stops using it. Shiftlock recommended for controlling.

Absolute Zero
Freeze all enemies in a range that grows the longer it is charged for 3 seconds, dealing good damage to anyone frozen.

Hailstorm
Drop ice chunks from the sky onto the area around the cursor as it is used, after the user stops using or the ice chunks run out, drop a massive ice shard on the area. The Ice shard will also spawn more ice spikes in the radius.

Fimbul
Fimbul does not exist stop reading.

Trivia

 * On the Trello page, there is a move that can be unlocked at Level 1001. It causes a chain to fall from the sky, which forms a clustered group of ice shards on the ground. "Fimbul" is the name of the move.
 * It is unknown whether one can actually obtain said move since the level cap is 1000.